Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

So while I'm recovering I might as well do some organisational work. Figure out how things should look going forward.


With that in mind, I want to ask you, what sort of direction do you want the game to go in? 

Do you want more mini-game sort of content? Quizzes and logic puzzles, that sort of thing?
Do you want more of a kind of "stats" or "skills" system or something? Where the player can gain and improve skills that affect where the story goes?
Would you like more in depth and focused storylines, with scenes playing out a lot longer?
Or would you prefer more short scenes that "get to the point" very quickly?
Do you want just WG transformations, or do you want the occasional other transformation to appear in the game?
Are you happy with scenes that don't involve and weight gain at all?
Would you rather the initial dating/befriending scenes to be quick and easy to get through, or more about actually focusing on the character and enjoying their company?
How many dateable characters would you prefer? A large amount, with spread out content, or relatively few, with a lot more in depth content?

And finally: Would you be happy with the occasional update that doesn't add any new content, simply polishes old content?

If you are happy with something, please vote below. BE SURE TO VOTE MORE THAN ONCE. It gives me a lot more useful information that way.

Comments

Nonzie

I think a lot of developers go crazy trying to do a ton of things when either A. this is thier first game or B. It's a one man team. I think a smaller roster of girls that goes in depth with thier personality is way better than 10s of girls who's as deep as a pail. I believe it would benefit you to have a small cast (maybe just 3 gals). Work to make them different and fun, create engaging storylines with them (alot easier if you keep the roster small). I do believe it would shake things up if there were other transformations, maybe give them arcs where they have muscle gains, pregnancy, hyper hour glass, ect. Also maybe make a focus on certain females "attributes" like Chloe can be more "pear" centric while another is more breast heavy, ect. Sorry for the long post, just wanted to give some ideas.

DamarcusArt

Don't worry about the length, I always appreciate well thought out feedback. It has been a pretty bitter pill to swallow, but I have come to accept that as a one man operation, I just can't do everything I would like to do with this. You're absolutely right that a smaller cast would suit this a lot better. I'll probably have a core group of a few characters that have a lot of scenarios, with a couple of extra bonus characters that don't really have much content, but work as a nice change of pace. Speaking of, that's exactly why I'd like to do the occasional non-wg transformation. While it won't please everyone, it is pretty exhausting trying to come up with new ways to draw the exact same thing over and over, you're right on the money with that one. As for different types of weight gain for different characters, that was my original idea, but I ended up looking more into different kinds based on different scenes in the game (so one tf might be all over, one might be more curvy weight gain, or bottom heavy etc.) Each character will have a "natural" weight gain storyline that is kind of like the "canon" sort of way they would gain weight.