Home Artists Posts Import Register

Content

I finally bought, installed and played 20 hours of Cyberpunk. I still haven't gotten through the game, but I'll talk about what I saw. And I saw a lot of good and life stuff. It's not for nothing that I called this post "Game of Life", because it is, Cyberpunk is actually a life simulator that shows how nasty and disgusting the community is and you have to survive in that community, in the cold streets, where various bandits run the streets and the insidious corporations are watching over it all. Cyberpunk 2077 is a great idea, it's a lot of great ideas. This game is very big and it has many layers to it. There is good and bad in it. But overall the picture clings to you as a player and it's hard for you to leave this world. You're interested in a lot of points - you want to learn the story, go through the plot, buy a car, an apartment, dress your character to your liking, drive around town, make money, rent a hooker for the night, get involved in street shootings, explore the dark corners of the city. There's so much to do in Cyberpunk and this game won't let you go. It's a delightful gaming experience. I give Cyberpunk a 10 out of 10 skulls.

Bonus: https://www.youtube.com/watch?v=4kQMDSw3Aqo
Cyberpunk is a place of luxury and freaks, so I thought Merlin's song was appropriate. After all, the main trait of Cyberpunk that I noted is guns, cars, whores, and nobility.

As for the Cyberpunk artwork... Now that I've played the game and know what's in it, I can make more interesting Cyberpunk scenes. Meredith is still my favorite character. Especially in the game, I preferred the corporat style. But I will try to do art with different characters, with Judy, Evelyn or V.

P.S. About Resident Evil Village, it's okay, I'll do scenes for this game as well, but it takes time. I have plans to do some renders with Dimitrescu's daughters. You've seen the art with Bela, and Daniela and Cassandra are next. I was also thinking of doing a scene with Elena, but I need to test her model there to make it work. All in all, life moves on.

Comments