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Heya! Thought I could share what I'm planning for the next update! And let me just say that I currently have the flu. Although right now I'm just a bit sluggish.

First off, I'll do things slightly differently this month. Tomorrow, I'll send out the stuff for the first suggestion poll, but rather than the usual "suggest anything," this time, I'll only be taking suggestions with Kiria involved, and it will most likely be used for her scene. That also means this time. I'll be more selective about what I will let pass to the poll, as Kiria's character isn't especially Dominant or Submissive.

Now, for the real meat of this post, the next update, 0.5.80, will be smaller but will also come out faster than usual, in just one or two weeks. I really want to finish what I had to cut out from the last update, that being more nameless stuff, and focus some time on bug fixing, as I am aware of quite a few bugs that have gone too long without fixing, and I want to put the work to make sure they are eradicated. Although I'm still not 100% confident in my RPGmaker coding skills, I think I should be able to fix quite a few of them.

About the Nameless stuff, I'll put the two costumes and the two interactions to unlock them; the Candy Princess outfit will have no requirement other than unlocking Nameless, and the Yukata will be found after interacting with Ayla in the forest. And I'll also add a not so minor thing that's been on my planning bin for quite some time. A training area that'll also be more Nameless content. (Can you believe Nameless's first idea was to make her a gladiator to act as a combat instructor for this training area, and she somehow devolved into a blind, poor girl with no combat skills?)

The training area will be simple. You waste some in-game hours to gain an amount of exp based on your current level and maybe some permanent bonuses to your stats, with a chance for your current unlocked companions to also get the bonuses. As far as I can see, it'll be a good way to level if you're not interested in grinding levels through combat (although I don't think the game is especially grindy), and it's an easy excuse for me to add interactions between the companions you wouldn't usually get.

After thats all done, I'll start working on Kiria's quest and her scenes. I want to put a lot of care into her quest, as she should be, in my eyes, an honorary main girl and Lamir’s main love rival, if only… what happened to Kiria didn’t happen.

Comments

bob billion

alright honestly can't wait to see all the nameless stuff! also hope you get better having the flu sucks!

Kaleg

yo, just wondering where did you learn to make rpgs and the coding for this game cuz id really like to learn how to make a game like this