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Hi All :D

I've got a little mess making the pending requests but I'm working already in the next release of the game.

I'm done with the main demo questline dialogs, and I just need now to add the journal system with the updated quest stages and test it all over again.

In the meanwhile, I'm up to get started with the import of animations.

The first game release was focused on the main cast introduction, Anne, Lilith and Amaymon. Now, with few basic animation sets converted and added little variations, we may get started voting the first animations we'd like to see for the game this month for the enemies (lamias, ivies, myconids) and the first main boss, Alraune.

Besides a few working tests I've got already included, here are the list of potential animations to vote for. The remaining poses will be the first frame of the current scenes, for gameovers, battles and in-game events, and we'll work on them and new contents along the next releases.

Keep in mind, all these poses I post below are most of them work in progress, warning about the NSFW content, some of them naked, incompleted, others already with the layered clothing. The idea is to make different variations of each sticking the animation progress with the dialog and unlockable/filtered contents. 

AnimationSet Blocks - Categories - How will this work in game

We can think about animation sets to play a scene and add special dialogs, actions, animations depending on the game progress and player status, but there's a major classification about the animationsets, explained as follows:

  • Assault 1 - Anne or the OC is attacked and her footwear and accessories are striped out, to start teasing her general spots
  • Assault 2 - Anne or the OC is taken again and her robes are all striped out, to start focusing on the NSFW action spots (yet combined with general spots)
  • Capture - This animation set shows up when Anne and the OCs are naked already, and the enemies/NPCs do their mischiefs on them.
  • Game Over - This one is the last animation set. If a gameover flag is activated, there's no escape from this scene and will play the game over flow on finish.

Each one of these animation set blocks, might contain logics and conditions to make the scene different or add special content, depending on the activated filters or unlocked rewards, the character's lust level or even having some special items. Options here are endless and will be defined by the game progress. Of course, those animations can be unlocked to be played freely in the Sandbox Mode and Test/Gallery Area.

How to vote

  • You're free to vote the options you like the more with no limit, although I'd suggest you to vote only for your 3 favourites.
  • I'll pick up the 3 more voted poses this week.
  • You'll see the items to vote in the following format below:
  • [ LABEL ]
  • [ IMAGE ]
  • Keep in mind to vote the  right choice! :D

 ==================================================================

 Ivy Maidens 1 - Assault1

 Ivy Maidens 2 - Assault2

Ivy Maidens 3  - Game Over

Ivy Maidens 4 - Capture

Lamias 1 - Assault1

Lamias 2 - Assault2

Lamias 3 - Capture (game over already completed)

Myconids 1 - Assault1

Myconids 2 - Assault2

Alraune 1  - Game Over2

Alraune 2 - Game Over1

Alraune 3 - Capture1

Alraune 4 - Assault 1 & Assault 2