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https://gunnerheatpc.com/news/articles/ghpc-20210808-patch-notes 

As always, you can access the build via your itch.io library if you've paired an account and previously installed GHPC through the itch app.  You can also access it at the usual link: https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access

This update features the first set of changes enabled by our new mission scripting overhaul: some of the scenarios are now semi-randomized.  There are different configurations available for groups of units, paths taken, even the time of day.  This is only a taste of what's to come in the future!

The new vegetation rendering system is not included in this build, as we're still working on smoothing out a few issues and want it to land well when it does arrive.  Keep an eye out for that soon.  

In longer-term news, internal planning lately has been heavily focused on gameplay and campaign mode structure.  We have some ideas that we think will be quite enjoyable, and we'll be giving patrons more info on that, and maybe even a preview, when the time is right.  

- Josh

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Comments

Anonymous

Always great to see a GHPC update

Anonymous

Thank you for the hard work!

Anonymous

Haven't d/l'd yet , but I know it will be great. Appreciate the dedication you guys have to this project!!

[γδ(αμ)]

Yes! Thanks for your ongoing hard work and consistent release of playable Patreon preview builds! :)