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Okay, I'm pretty confident by this point that the previous poll has been decided:

1:  MC will be Female.

2:  It will be an all Female group (which helps with girl-related topics and cuts down on possible male in-camp tension).

3:  Rivals will be all Male, and there will be a tense relationship between them with different romances and possible triangles evolving and jealousy built between characters.  It should be fun and interesting to see how things evolve as I develop these characters.

4:  Eevee will be Female.

5:  2nd Companion will have relatives in the Elite 4.

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Now, we'll expand further with some other questions I have.

Question 1:  What age should our MC and companions be; in other words, what is Kanto's new legal minimum Trainer travel age (as any logical society would have).

Question 2:  Which Elite 4 Member should our 2nd girl companion be related to?  We will start with Generations to narrow down the list.  It could also shift her personality/type of pokemon she wants to catch depending on which one she's grown up around.  My general idea is that they respect their relative but don't want to be seen as a copy, meaning they'd go with the opposite type of them (If it's Lance, then she'd chose Fairy-type as her primary choice).

Sword and Shield Note:  Since there is no Elite 4 Member (you face against gym leaders and your rival), I would have counted this in the Gym Leader or Protag/Antag category, but I will put it down just in case people didn't understand that.

Question 3:  Should our all-girls team have high-tech traveling gear, worked on by our MC's mother in conjunction with Silph Co., and using her connections to certain companies to give our girl, and in extension, her companions, the top of the line products, or pure what can be carried in an ordinary backpack (given her much more limited physical limits as a teenage girl)?  Basically, luxury VIP or rugged old-school.

I'm just trying to consider what they might need if they're going on trips where they could spend weeks at a time in forests, deserts, and other such areas.

Question 4:  How often should our rival groups meet up?

a.  Often - Perhaps, one of our girls on the team and one of the guys on the rival team know each other and are on 'close-friend/childhood friends' relations while everyone else doesn't really like the other party members, causing some tension every time they meet up.  This includes battles, jokes, name-calling, and embarrassing nicknames ... just a bunch of teen drama that evolves over time as they find out they kind of like each other.

Basically, one of our girls and the boys are on friendly texting relations that annoy both parties.

b.  Often - Perhaps, not quite as scheduled as above, but they all don't know each other that well, other than possibly hearing about the other's relatives or feats that landed them into the Oak Starter Award that drew them all together.

c.  Less Often - Not every city or along the path, but often enough to still be somewhat relative.  They hear about battles from trainers that might have lost or won against them along the way.  Battles every once in a while.

d.  Less Often - Similar to option 'a', they have texting buddies, but they just don't meet up all that often, and only occasionally bump into one another.  It's more of a slow romance and less of an eyesore for the girls as they follow the same path through the gyms/cities/routes.

Question 5:  When should our MC have her full roster of six pokemon?  She will be given eggs that slowly hatch along the way (I want to keep the pokemon a secret, but I'll do polls on male or female by the time they're about to hatch and reveal the pokemon).

Badges System:  Badges are divided into categories that give you access to specific leagues. 

- Another region's badges cannot grant you access to different Leagues as those gyms are not governed by that League's Test Committee.

- Johto and Kanto have the largest region and 16 total (functioning; anime mentions a few other gyms in the area, but they are not certified) gyms.

- Gyms function based on measuring a trainer's pokemon potential and giving the Gym Leader a set of League-approved pokemon (within the Gym owner's vast collection of pokemon) to use for specific tiers of challenges.  These tiers are as followed:

Bronze Tier - Beginner pokemon trainers on their first routes.  Used to weed out the dabbling pokemon trainers from the serious ones.

Silver Tier - Rookie pokemon trainers looking to start an actual career in the industry.

Gold Tier - A veteran trainer that is looking to make a name for themselves and start making a decent wage.  These tend to be the type of trainers you'll find in gyms, leading up to the gym leader.

Platinum Tier - A rising star among the pokemon world, and you can gain recognition outside of your home region through this title.  This is usually a Gold-Tier that has gained the appropriate experience to head to other regions and attempt to tackle their gyms, carrying the name of their region with them.

Master Tier - Reaching the top percentile of pokemon trainers, standing above 99.95% of the world.  These are trainers that can complete in the master's divisions of the Leagues to even face a single Elite 4 member at the end to see how well you match up with the greatest select trainers in the world.

Depending on the results, those challengers that face the Elite 4 can gain the opportunity to be a Gym Leader.

Grandmaster Tier - A Gym Leader-level pokemon trainer that stands near the absolute peak of all trainers in the world.  Their core-teams are legendary to everyone around the world, though few get to actually see such high-caliber pokemon and trainer in full display of their potential as it is a closely guarded secret for regional purposes.

If you can beat all the gym-leaders and even Elite Four members, then you can have a place in the Elite-4, standing as the best of 5 trainers in an entire region of the world.

Challenger Tier - You do not need to beat the Elite 4 to make this challenge and receive these badges, but must be a Grandmaster Trainer of some region.

You must defeat the Gym Leaders of a region at their absolute peak, besting their top teams.  Once you do that, you obtain the opportunity to challenge the Elite-4, and if you manage to beat the 4 best Trainers of a region, you can enter the Hall of Fame as one of the legendary trainers of history, standing at the peak beside the very small group of the world's best trainers, even if you don't manage to fully beat the Challenger, you've done something a very small select group of people in history could accomplish.

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