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Hey!

The poll about additional events was won again by Carol (the poll is over). At the moment, I have completed one additional event with Carol (Carol has 2 events in the basic version and +1 lewd event in the extended version). I will try to add one more additional event.

The player's opinions about Abby was roughly evenly divided. Someone wants to see a storyline with this domina, someone is against it. Therefore, at the moment, the storyline with Abby is not being developed.
This poll will be available in the coming weeks / months until the results become more informative. 

Now let's talk about the development progress. 

1) Aboute release

Early access will be available in the last days of January. The general release is likely to take place in early February.

2) Images and animations

At the moment, 400 renders and 7 animations are ready. 360 renders and 5 animations for the basic version of the game, + 40 renders and 2 animations for the extended version. 

Roughly planned: 480-500 renders and 8 animations (450 renders and 5 animations for the basic version, + 50 renders and 3 animations for the extended version).
I will try to complete the development of the already planned events in the next 2-3 days.

After that, this game build will begin to be tested for errors and bugs, while I continue to develop events. Ideally, I want to have time to add 2-3 more events before v0.2.5 comes out in early access.

3) About the size of the update

Adding full-fledged animations to the game turned out to be a bit more difficult than I expected. Not because it's difficult for me to create the animation itself. On the contrary, animating the characters was quite easy for me. The main problem is that the animation needs to be rendered. And rendering a single animation takes me half a working day, and sometimes a whole day. 

But I made a promise that the updates would get bigger and I would keep my promise.

I will spend all the time remaining before the release of v0.2.5 on adding additional events.

4) About the game quality

Switching to a monthly update mode was quite reasonable. I had time to calmly double-check the dialogs several times. Thanks to this, many edits and changes were made.
Other than that, I fixed some things from previous updates. I rewrote some scripts a bit, systematized various data in order to quickly find the information needed for development from previous updates.

I also started to develop the in-game mechanics of the basketball and began to improvement the in-game phone. But all this will be added to the game a little later (ideally in version 0.3.0, but maybe later).

I also had time to think about a lot of things. I made a bunch of notes for future events (starting with version 0.3.0 and up to the final game). I've come up with a couple of interesting things that you'll find out about later. I also have some ideas about further improving the quality of the game, but more on that later.

5) I will release another set of sneak peeks soon

That's all for now.
Thank you all for your support. I wish you all the best and do not forget that the update will be released very soon 😉

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