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Hey everyone. This is just a small alternative Version of Ch. 2 Part 59 of my Heaven and Hell series. 

I wanted to create a version with a much lower depth of field (DoF). This means that everything that is not in focus will be much more blurry. I always struggle with picking the DoF that feels right for a picture. 

I think a lower DoF like in this picture, gives you a better sense of scale as big objects are often blurry in real life photography when you are focusing on something small :) But of course you will loose some sharpness in the background and see less details.

I wanted to ask you what you prefer? Just tell me in the comments! That could make future decisions easier ^^

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Comments

Anonymous

Both images look fantastic and crisp either way. This one is much more preferable than the last one you published. However, I not so sure if this scene called for it, I personally would have rather this effect be on render 58 and render 60. For instance; make the one in 58 much more blurred so you can see the finer details of the scene and his struggles, and in 60 I suggest making the girl's face come more into focus than the tiny guy. Just my thoughts.

Anonymous

Also, I have a question about rendering via Daz. How long does a typical scene take to render? What kind of render settings would you recommend using? I use an HP Pavillion Laptop and my renders can take up to two hours most of the time it renders. It likes to render in thirty minutes if I have very minimal scenes.

Ophelia

Trying new settings? Why not! But honestly,... i'm gonna like it anyway xD

uschi3

Awesome feedback! Thanks s lot. And yes I like to make the "main" part of an image "pop" out so it's easier to focus :)

uschi3

It mainly depends on the complexcity like you mentioned. The scenes in the bathroom right now take about 15-20 hours to render. I usually render in 2K or higher. They take so long because I use HD skin shaders with more details and also render with a high sud-division level of the models to smoothen them out as much as possibe. Also the hair I use has a lot of polygons and is really thin and detailed. Putting this all together with 2-3 light sources (and walls reflecting everything) really pumps up the render time. I think my old laptop would take at least 50h to redner this xD

uschi3

Haha. Im glad you'll be ok with new experiments ^^

Anonymous

I think the low DoF does give a better sense of scale. But I like how you did a few different versions. It can be nice to see other aspects of the scene clearly too.