OFF TOPIC: Street Fighter 6 Progress (Patreon)
Content
Hello again guys!! At the end I decided to paint the textures by myself, I didn't want to use the model of other people plus charging $10 just for the ripped character its like wtf?? I know its hard paiting the textures but with a little bit of patience its possible C: plus I learned a lot of the nomal map, in theory the "normal map" its compose by Glossiness, Bump and Specular, thats why its so weird so I have to separete the RGB channels to get those textures maps!!
In other hand I already wrapped Juri and send it to Daz!!! this is almost here canon proportions but I decided to decreased the length of the torso since it was too long and it make the legs look short and also I played around the the shape of her hips to make the legs look good but this is pretty much her proportions (its kinda weird seen her with her legs with the "normal pose" lol) she is FAR for being FINISHED, I made this for the main focus on make the skin texture, SSS texture and make the nomal maps
she is FAR from being FINISHED, she is not rigged, she has no genitals or clothes, I did this specifically to make and test the skin texture, SSS texture and make the normal maps which it make most of the work marking the muscles
Im already done most of the texture of each female character so Im going to test a little bit more the skin texture for Juri and I will start wrapping the other characters to port it into Daz for the next month C: