Comic for Friday 1/6 (Early High Res) (Patreon)
Content
I love that major console manufacturers are finally taking steps create accessible controller options and system-level support for button remapping and alternative control styles. More than once I've been talking to a friend of mine about new game coming out, and he casually reiterates that he has to wait and see what accessibility options the game even supports, so he knows if he can play it.
It's overdue, but I'm glad to see it happening. And also, I'm endlessly fascinated with the form factor these controllers take on. Controllers for abled gamers have followed such a standardized general structure for so long, that its incredible to see what controllers look like when the designers have to think outside the box. The sheer variety of ways in which controllers can be built to account for different inputs is always really cool to me from a mechanics standpoint.