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Hello everyone!

I'm almost finished working on the fix.

All the renders are done and the script is finished, the only thing left is to give it to the scriptmaster for translation and revision.

Creating this fix was a lot harder than I thought.... There was quite a lot of confusion, arguments and possible script breakages, but it looks pretty good now. However, I may have missed some minor details, so if you notice any plot inconsistencies, please let me know.

The final version of the fix consists of 74 renders and 700+ lines of script.

The fix is currently being checked by the script wizard. After he makes sure that everything works correctly, I will only have to make some minor cosmetic changes and I will release the fix.

The release is scheduled for the next 24 hours. Initially, the fix will be available according to support levels and then, it will become available to the public along with the public release of version 4.0.

Also, information for those waiting for the v5.0 update:

The process of creating the update has been underway for a while now, and so far, 80 renders have been made, so, the v5.0 update will be released around mid-August.

Stay tuned ;)

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