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Would you look at that two updates in a month.

I've made quite a few minor changes to some backend things which may cause this build to be completely unstable. I've done a little testing on my own but expect potential crashing.

Biggest changes are the addition of the store and bartering system in full. Shops will have a semi persistent inventory. This means if you trade an item to them, the shop will retain that item. At least for a week. Each week shops will refresh their inventory. In future updates I'd like to have shop inventories be slightly random so that you'll be able to get access to unique items periodically.

I've also updated a few generic encounter text.

I've also finally started to add loot to the monster encounters, though many items are still missing art.

I'll be trying to stream tomorrow to work on some of that art.

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