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I've been quite the last few days, working on making a rig for the dragon that would work properly with Unreal Engine 4.


I would like to know, would me trying my hand at making a simple furry sex game interest you?

There are no wrong answers, I don't mind either way, I just want to know what you guys think.

Comments

Anonymous

Making a game is a lot of work, much more than making animations. If you are a beginner in the field, I'd also recommend trying Unity instead of Unreal Engine. UE will be less beginner friendly. If you absolutely want the visual scripting part, there is some very good plugin for Unity for that, such as Playmaker or Bolt. I've been making games for a while on Unity, I'll also be able to help if you need some advice. And of course, regardless of which engine you choose, if it's your first project, choose to do something very simple.

Anonymous

Your animations are amazing and unique. Of course, I'll follow where your muse leads, but if you turn away from animating I will miss your work direly.

Raven555

I'll be sticking with ue4 if I end up doing this, its the one I know best, as for simple, I have worked on a game with a friend once, I did learn that lesson the hard way. It will be a simple game, to be sure.

Raven555

I'll never abandon animation completely, whatever simple game I make will need a lot of smuty animations if I end up making it.

Anonymous

What kind of a game do you have in mind? A lot of smut projects aren't much more than interactive animation viewers and can hardly be called games. In other words, how much focus would be put on the animations vs the gameplay?

Raven555

Not sure yet, spending the time off my main pc learning what I can do. I am still thinking about that. But I would say the animations would be important. Stick to what I am good at.

Dargon

Similar to what's been said before, games can be quite difficult, but I'd still support you trying! It may be beneficial to set some internal goals for progress so that you're not spinning your wheels for six months (or more! Speaking as a programmer, development's never fully done). I don't know anything about UE, but you've got a technical and diligent mind that should translate well into coding skills.