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This grid over the dragons junk, is a simple mesh that will tell cades neck how to bulge without slowing things down to a crawl, or adding unwanted detail.

Its been set up to follow the dragons junk perfectly, but now I need to make it bulge cades neck just so.

Should be easy enough!

I will also try and add sounds when the animation is ready, It will be interesting to come up with sounds for this one, but I'll figure something out.

Thanks so much for supporting me!

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