Finally moved "cade" to blender! (Patreon)
Published:
2020-02-12 12:17:03
Edited:
2020-02-12 12:18:50
Imported:
2021-02
Content
Ok, the commissioner is happy so far, so now I am working on re-topology.
Basically just remodelling the whole character on top of itself, so it can be rigged and animated.
Its a really slow and boring process. But I have learned a few things, and I am trying a new method, so he should keep all his muscle definition.
I have had problems with my other characters losing a little too much muscle definition. I'm also going to see if I can set up the topology, so he can snarl properly.
When this part is done, the fun stuff begins!