Testing my gryphon in cycles. (Patreon)
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I think he looks good, I also figured out an issue with my normal maps while playing with him.
I am looking into making half way through the process of making higher quality feathers for him, as well as messing with his skin texture.
A few things still need work, but I am happy with the progress so far.
It took my computer just shy of 6 minuets to render then, but don't worry, I am using the default render settings for the most part, and I know I can bring that down.
I'm happy enough with him for now, but I am going to try something called linking in blender, so I should be able to make changes from a base file half way through an animation. Should just make things a little easier to keep track of.
For now, I am going to get to work on my latest character, and just get him ready to go, just in case.
Sorry I've been quiet these last few days.