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Just a little something to let you guys know I haven't been slacking off. I have managed to render my 3D feather and make a texture with an alpha. (A texture with parts you can see though!) And used them to texture a plane in 3d, thus making feather cards.


I have been using blender 2.8 (BETA) to try this, as well as blenders new rendering engine EEVEE. The UI has changed, and everything is new and different. So I am having to get used to the new blender on top of doing my testing.


The feathers may look a little simple, but there is much more to be done to this to finish it off, the main point was to simply see if it would work.


And It did, so now I must make a few different types of feathers, and put them all together , so I can turn them all into a single 4096 x 4096 texture. 

Then We Are In Business Baby!



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