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Plugin that tweaks to how camera objects work in studio (the ones created by pressing the camera button). It makes the camera objects spawn at the position of the current camera view instead of at the cursor (so if you switch to the view from that object it's the same as current camera view), and it hides the spawned cameras by default (configurable in plugin settings).

Mostly useful for animated scene makers (you can use gimmicks or plugins to move the camera objects, which in turn will move the camera view).

How to install

  1. Make sure you have at least BepInEx 5.1 and latest BepisPlugins and KKAPI.
  2. Download the latest release for your game (e.g. KK_StudioCameraObjectTweaks for Koikatsu).
  3. Extract the archive into your game directory. The plugin .dll should end up inside your BepInEx\plugins directory.
  4. Check if there are no warnings on game startup. New settings should appear in plugin settings if you search for the plugin name.

Source code

Comments

Anonymous

Great work!!❤️

Anonymous

I appreciate this!