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Plugin that adds pregnancy gameplay to the main game with related maker customization options. It can also show and change the characters' menstruation schedules. More info here.

What's new?

  • Added lactation effect (turns on in H scenes after ~15 week of pregnancy)
  • Added keeping track of pregnancy count and time since last pregnancy
  • Added more information to character roster info popups
  • Added new safe/risky icons in H Scenes (unknown\safe\risky\pregnant)
  • Improved pregnancy bone effect to use latest ABMX features - much better compatibility with different characters (based on settings by NK)
  • Tweaked the pregnancy bone effect to be more pronounced
  • Made different personalities discover pregnancy after different delays
  • Updated config setting names and descriptions to better describe the settings
  • Updated to use latest versions of BepInEx 5 and HarmonyX; Code refactoring

How to use

  1. Make sure you have BepInEx 5.1 or newer, and the latest BepisPlugins, KKAPI and KKABMX.
  2. Download the latest release.
  3. Extract the archive into your game directory. The plugin .dll should end up inside of your BepInEx\plugins directory.
  4. Check if there are no warnings on game startup, Pregnancy options should appear in plugin settings and in female chara maker.

View source code 

View full changelog 

Files

Comments

AskaLangly

Adding lactation now made things better. All it needs is keybindings to force it, a la SexSim 1.

ManlyMarco

Hmm, so it would be a global toggle to make all characters have it, even if not pregnant? I guess it could be a setting in maker to have a character permanently have lactation enabled.

wichos

Is x ray possible?

Jamovitz Caulton

By the way when is the next patch :)

lea009

This is probably a dumb question, but I'm new to modding and I'm not really sure of some things. How do I go about updating BepInEx to 5.1?

Anonymous

Thank you! :)

Anonymous

A guide for installing BepInEx is here: https://bepinex.github.io/bepinex_docs/master/articles/user_guide/installation/index.html The releases are located here: https://github.com/BepInEx/BepInEx/releases You'll want the 64 bit version For the other plugins, make sure to download the ones for Koikatsu, denoted by the "KK..." at the beginning of the file name. Their installation will be similar to BepInEx and should be as simple as dragging and dropping in the game's root folder Before installing/changing stuff its usually good to backup the files/folders you'll modify beforehand in case something breaks You could copy "BepInEx" folder, as well as "doorstop_config.ini" and "winhttp.dll". Then if something doesnt work, you can revert to a working state by deleting the new files and removing the " - Copy" from the old ones

ManlyMarco

Technically it's possible but it would need some major work on the uncensors.

ManlyMarco

I probably won't go into this, it's a mine field.

ManlyMarco

Yep, basically what Smith said. Grab the latest 64bit release and apply it to your game. Make sure to backup the original files before doing this, just in case.

Neko Chaos

After turning my computer screen into what looks like a hacker;s screen, i finally got it to work. Just one question, how do i get the little side window that show things being loaded back?

Anonymous

How well does this work with KPlug?

ManlyMarco

The console window? Open the game launcher and turn on the "Activate console" toggle. You might need to toggle it off and on in some cases.

ManlyMarco

I have no idea, there's a good chance it doesn't. It should be fairly resilient but swapping characters is likely to mess something up.

정환 황

Hello, I installed the base game and the HF patch without any problems all thanks to you. But even with helpful instruction of yours I'm not sure where exactly I should put the .dll file, because I keep getting the warning (not targeting the right version of BepInEx 5.1.0.0). Should I bring out the .dll file from extracted folders, and put it inside Koikatsu Party > BepInEx > plugins (where other files such as FPSCounter and KKABMX are placed)?

Dave

works pretty well with the k plug i have not had any problems at all

Anonymous

I still can't even figure out how to get HF patch to work

ManlyMarco

Hello! You need to update BepInEx separately by following its install instructions. I suggest waiting for a couple of days, I'm about to release an updated HF Patch with this plugin and everything necessary included.

ManlyMarco

Which HF Patch and how did you download it? I suggest asking in the #help channel on the discord server since it's easier to talk there.

Anonymous

is this included in hpatch 3.3 or do i need to download separately?

Anonymous

In the update it says that you "Made different personalities discover pregnancy after different delays". How does that work exactly?

Jamovitz Caulton

For personality's could you make them crave then bizarre things or mention when they feel fetal movement or going into labor?

ManlyMarco

Different personalities and different traits change the delay by different amounts. More naive/pure personalities discover it later, while lewder personalities discover it earlier (they know to check for it). Same deal with traits. With some combos they might have no idea even though there's already milk (not actually tested).

ManlyMarco

Sadly at the moment there's no way to add ADV events. It's possible to do but would require a lot of work to research and then implement, so it's low on my list unless there's someone ready to write the events for all characters.

ManlyMarco

The idea is very good though, it would definitely add a lot if there were dialogue changes made by mods like the pregnancy mod or the trap mod.

정환 황

I know this is a late reply, but I got the problem solved. Thank you!

Amagi_Urakaze (edited)

Comment edits

2021-10-31 04:37:23 Hi, my name is Dola. I want to know how to change code parts in kk_pregnancy to make it where both sexs can get pregnant? (Like I want to change it to where the player can get pregant to, but only by going through the in-game RunTimeUnityEditor>chaM_001>PregnancyCharaController>Data and clicking on "StartPregnancy").
2020-08-19 18:10:50 Hi, my name is Dola. I want to know how to change code parts in kk_pregnancy to make it where both sexs can get pregnant? (Like I want to change it to where the player can get pregant to, but only by going through the in-game RunTimeUnityEditor>chaM_001>PregnancyCharaController>Data and clicking on "StartPregnancy").

Hi, my name is Dola. I want to know how to change code parts in kk_pregnancy to make it where both sexs can get pregnant? (Like I want to change it to where the player can get pregant to, but only by going through the in-game RunTimeUnityEditor>chaM_001>PregnancyCharaController>Data and clicking on "StartPregnancy").

ManlyMarco

It depends on what exactly you want to do. Here's a guide on making and modifying plugins https://wiki.anime-sharing.com/hgames/index.php?title=Koikatu/Modding Ask us on the discord server in the programming channel if you need more info.