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An easy way for plugin creators to let users configure how a plugin behaves. The user can change any of the settings the creator exposes.

Hover over the setting names to see their descriptions (in some games have to left click them), if any.

What's new?

  • Added proper handling of flags enum settings (needed by BepInEx 5.1)
  • Added yellow color highlight to advanced settings
  • Added as a Nuget package, use Nuget for dependencies (@Keelhauled in #6 #5)
  • API update and cleanup
  • Search box now splits search string on space, all split parts must match an entry
  • Fixed Log button opening wrong log file in some cases
  • Fixed Reset button not aligning properly in some types of settings

How to use

  1. Make sure at least BepInEx 5.1 is installed.
  2. Download the latest release.
  3. Extract the plugin into your game directory. The dll file(s) should end up inside the folder BepInEx\plugins. Replace when asked, make sure the old version is removed or replaced.

View source code and developer readme

Files

Comments

Anonymous

Hi can i ask a question ?, is it possible to create a plugin where girls get wet and drips on the floor ? what do you think about it ? (sorry if i'm wrong on something i use the translator)

ManlyMarco

It depends on what exactly you want to do. You could make clothing overlays that make it seem like the clothes are wet. The dripping and any sort of real water physics would be a lot more difficult to do and likely wouldn't end up looking good.