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In short I have ported ABMX, ModdingAPI and ExtendedSave to PH, and fixed the PH_SliderUnlocker. 

These plugins are used to increase customization options in maker and make it possible to make more detailed and unique characters, while keeping the cards easy to share and open by others (all data is saved inside the card itself).

While this update is mostly for PH, I have updated ABMX and ModdingAPI for other games as well. Check the changelogs below for a list of changes.

The PH ports were done on a commission from STN. For now I have no further plans for PH.

What's new?

Click the mod names to see full change logs (also source code and readmes):

ABMX 

  • v4.3 - Added a close button to advanced window, ear offset sliders to KK/EC and fixed some bugs.
  • v4.2 - Added support for PH.

ModdingAPI 

  • v1.11.1 -  Fixed CharacterReloaded event not firing when a new character is created.
  • v1.11 - Added support for PH.

BepisPlugins 

  • r14 - Added support for PH to ExtendedSave.

Notes for PH users

ABMX for PH is a direct replacement to BoneModHarmony that can read all of the existing bonemod files, except that it has a more friendly UI, you can choose to not load head/body bone data from another character, it saves the bone data inside the card now so you don't have to share the extra files anymore, and much more.  See the readme for a full list of differences.

The new slider unlocker no longer has to patch the game files and brings some improvements like configurable slider limits and automatic unlocking of sliders if a card you load is using values outside of your limits. See the gif below for a demonstration.

How to use?

  • To use these plugins you need at least BepInEx v5.0. ABMX requires the API, and the API requires BepisPlugins to run. (PH users - bepin is properly set up in latest versions of BR, if you don't use that then you'll have to manually install it or look for a modpack)
  • Extract the release archive for your game (identified by the first 2 letters) to your game root. Replace old files if asked.
  • If you are using PH, remove BoneModHarmony.dll if you want to use ABMX, and remove the old slider unlocker. Not doing this step can cause plugin crashes and erratic behavior.
  • You can configure ABMX by pressing F1 (needs the ConfigurationManager plugin). By default you can open the advanced window by pressing B, similarly to how BMH works. You will also see new yellow sliders in maker that are added by ABMX.

Downloads

You can download all of the plugins from their github release pages. I didn't attach them to this post because of the large number of files. 

Files

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