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This is an API designed to make writing plugins for recent UnityEngine games made by the company Illusion easier and less bug-prone. It is required by many plugins made for KK, EC and AI.

What's new?

  • Added custom character load toggle support for AI (You can now choose which mod data to load from a card, preview above.)
  • Added maker sidebar API for AI (New window in maker with plugin toggles, preview above. Plugins will need to be updated for this feature.)
  • Added IsSteamRelease method for KK and AI
  • Fixed text scaling of custom controls in studio's current state menu

How to install

  1. Download the latest release for your game. Warning: You only need the version specific for your game (check the prefix, for example KK = for Koikatsu). Downloading version for the wrong game or multiple versions will break things!
  2. Install the latest version of BepInEx 5.0 and BepisPlugins. If MoreAccessories is used, make sure it is up to date as well.
  3. Extract the archive into your game directory. The .dll file should end up inside BepInEx\plugins.

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Comments

Anonymous

I've got something of a problem here, I can't update my KKAPI to anything that's newer than the HF3.0 patches version. I had an issue today and had to re run the patch to recover and since this started I can't update it. Please advise

ManlyMarco

Install HF Patch 3.0.2 and then this update. You can get only the web installer and put it in the same folder as your 3.0 patch files and it will use those to install mods so you don't have to redownload everything.