Opinion on Level Layout
- A (16 Room Levels) 6
- B (20 Room Levels) 19
- A or B (I'm fine with whatever) 14
So would make this poll on my Discord, but sense I haven't had the public play the Randomize Room Test build, I think it better to make this a supporter only poll senses few of you probably played the build and give a thought.
So if you played the build, it features about 20 rooms, 12 being trap rooms and players needed to find 4 buttons to unlock 4 doors. in some views this seemed fine, but sense the game might feature 10 of these levels (with some specials levels between them), the levels might feel to large and maybe a bit annoying when it comes to need to unlock 4 doors (40 in total). So thinking about I slightly trim the levels down a little bit from 12 trap rooms to 8, which makes each level have 16 rooms instead of 20, and with a slight change in the layout also results in 2 locked doors instead of 4.
Anyway based what I mention, in your opinion which level setup you lean towards?