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So take note that these are very bare bone levels, there are no puzzles, traps, or enemies. I did add some Sanity Points for supporters to collect and give them something to do, but again these are just to prototype layouts and and get a feel about how flow, before I use them as reference when I remake aspects of these levels for the full game.

While there is nothing much to these levels, I like to give you all a little challenge out of these prototypes levels that if you do play them, I ask not only you give your feedback in the Comments or in a Private Message, but also tell me the time it took you to complete the challenge (The Levels will present a timer on the top right).

Anyway the challenge is this, in each level there is a STARTING POINT and an ENDING POINT. The goal is simple try and reach the ENDING POINT then return to the STARTING POINT all while finding and collecting all 80 Sanity Points.

Seeing how long it takes players to complete this challenge will be very useful for me when I go further in the development of the game. Hope you enjoy playing these prototype levels despite how bare bones they are.

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Comments

Costa

It took me about 9:40 to get all the points and reach the ENDING point. That includes backtracking because I missed the first room, and forgetting the control to jump. I did NOT return to the starting point. I forgot you requested that.

Anonymous

It is not available now?

MrWrapture

Recent Test Build post links to the collection of test builds including this one.