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Hey everyone.

Spiral Clicker 0.23 is out publicly now. And to make it easier to see what's new, here's the patch notes for it:

- 10 convos added for Nichole.

- Glorious Noodles item added to game.

- Allison added to game.

- 5 CGs added for Allison.

- Generic Cameo Girl added to Beach.

- 1 CG added for Beach

- 2 Convos added to Beach.

- Karen added to game.

- 5 CGs added for Karen. 


I am still working on AH and art at the moment. Currently trying to get the new monsters and floors added to the game which is why I haven't dropped any new scenes on it's live updates yet. I have a few fire themed monsters to add though for the next biome of the dungeon, and should be able to add two new floors to it as a result. 

Since I don't have any requests to work on at the moment, for art I've mostly been just experimenting with my style on random drawings. I feel like I want to have a style with more subtle lines, but I'm still struggling to figure out a good way to do it. 

I am working on getting a new character designed for Mind Conquest as well; so hopefully I can soon start assembling a new update for that as well and get some further balance tweaks added to it. 

And finally for Succuquest I am still collecting art assets gradually; I've obtained several sprites for the tavern and am currently waiting on a bandit lord boss to be finished. Once the boss is finished, and I get tilesets for assembling the tavern and the caves area I should be able to build a new demo that will more closely match how I envision the beginning of the game being like, rather than a pure gameplay demo. 


I think that's about all I have for now. Thanks again for all of your support. You guys make it possible for me to work on these games, and I'm hoping that I am doing a good job on delivering as quickly as I can. xD

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Comments

VitAnyaNaked

Great update and good luck finding your style in the art. 🤩 🤩 Keep your awesome work up!

V01D

Do you think you could add a Patch Notes info sheet into the game somewhere?

Changer

I probably could, but I'm not sure where in the Ui to put it and I would likely constantly forget to update it...

V01D

Put it in the settings menu, at the initial part (there’s a big empty space you could put if in)