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Hello, everyone!

This time your players will have an adventure in the sand where a few traps could make some terrible damage.

There's a few giant balls of doom that although they look buried, they could magically start rolling towards unsuspecting heroes at any moment.

Add to that a pit that leads to certain death and a couple of indentation on the floor that could spring spikes to whoever dares to step foot on them and you have a perfect recipe for injured wanderers.

The creature tokens for this map are a Centaur, a Guardian Monk and a Steel Golem. Emerald tier gets the Centaur while Diamond tier gets all three. In addition, Sapphire tier gets extra creature token variants.

Thank you very much for your support as always and have fun!


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