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Hello, Leaders, I need your help! I have been looking through various reference images for Jill. Her "look" is very inconsistent between the game and various renders that I have seen online. I have had a time trying to nail the look. If you are good at customizing characters and would like to take a crack at getting her look down then please download the Beta and send me your finalized character card. Either link in the comments or send them through discord. I have to nail her looks before I can start the morphs/expressions. Once the morphs are in I can't go back and make changes to the head or all the expressions have the potential to break. Also, I'm open to general feedback as well. 



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Anonymous

I'll give it a shot. Are you looking mainly for a resemblance?

Anonymous

So, before I've even downloaded the card, just from the render you've posted here, I personally think it resembles her just fine.

Anonymous

https://imgur.com/a/krs4x8r "Lighter eyes, slightly greyer, darker hair, lighter skin, lighter lips, slightly larger pupils"

소 끵끵

In my personal opinion, eyes are a little bigger than the original. Except for that, it looks fine.

Anonymous

It might help depending on the methodology for sculpting / shaping characters, but I myself often use XPS (XNALara) models for reference. I just make sure that the model I get is pretty much from the game (exported from the game and formatted to work in XPS). For Jill Valentine (specifically the RE3 Remake one) I found this one on DeviantArt (it's the model from the game): https://www.deviantart.com/rotten-eyed/art/re3remake-demo-jill-valentine-834845085

73lac7c

I ended up looking at / comparing around 7 different rips of the character. I also removed all skin data from the head in an effort to keep all of the original proportions since I sculpt my characters now anyway. I did end up using a XPS version as well.