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The Skill is super lean in terms of choices, *it has 3* I need some more to backfill into the chapter I'm going to release in a couple hours. I already know which one i'm gonna pick, just need more for lvl 20 and beyond.


Comments

The Human

What are the current options?

Tommy Littlefield

Diversity Able to split total weight between multiple available summons and have summons be different sizes in one cast of skill (Like 3/4 wasps and 1/4 little metal dudes or whatever) also possibly prevents voodoo from working as well next time if wasps are various slightly different sizes through the swarm

Tommy Littlefield

Available from bent vampire skill thing Devour(or a different name) summons can funnel back bent from enemies they kill to caster (though could obviously cause sever bent overload would allow him to infinitely cast spells in almost any battle though)

Tommy Littlefield

Pack tactics- summons naturally coordinate to more effectively attack targets (without direct input from caster)

Tommy Littlefield

Zoo- triples available slots for different summons

Sean Austin Gartland

All for one. The created units can disperse damage between themselves. So if you have 100000 wasps any attack is divided by that number. Might want some requirements as it seems kinda overpowered at his level.

Seadrake

Monkey See Monkey do: your summons now share Correction% of your passive skill corrections. Monkey do Monkey see: 1 bent, temporarily gain correction% of a summon's skill.

Landsraad

Bossman, when you post requesting ability recommendations can you remind us plebians what the ability already does? I forgot :(

rwn

Distributed Processing: gain Mind (or some other mental stat?) proportional to the number of currently active Calvanian Summons edit: I'm like 80% sure I suggested this one before, now that I think about it.

Enzo Elacqua

Ride or die: all Calvinism summonings temporarily double in (Strength/ Size/ Power) and die momentarily after. (Could also be a suicide bomber type thing where they explode)

rwn

Squadsight: Pay 1 extra Bent to use Bent abilities from the position of a summon

LordDark

Calvinian gate: permanently sacrifice 1 maximum bent to create a gate that endlessly spews summons.Gate can be destroyed and cannot be moved.

Landsraad

Martyrdom: the death of summons create an explosion(?) upon destruction/death. Explosion(?) power and radius depends on the summons' weight.

Anonymous

House of Calvanian Horrors: summons can now incorporate pieces from any summon slot. (Do you want mechanical wasps? Because that's how you get mechanical wasps.)

rwn

Omniphage: Anything eaten by your summons is converted to your health, if they survive until expiration.

rwn

Active Camo: Pay 1 extra Bent to make your summons less noticeable.

Landsraad

Valediction: When a summons perishes you can choose to accept it's death transmission. Death Transmission - The last second experiences of the summons. Sight, sounds, feelings, thoughts, etc.

rwn

Survival of the Fittest: slightly randomizes all Calvanian Summons. You can choose to swap the entity in the slot with a currently summoned variation at will.

Jamie Trevino

Loyalty: summons automatically perform tasks the user would see as beneficial.

LordDark

Skill share: all summons can use skills that you pay yhe price for at summoning. Use masterbaiter at summoning and all wasps can use it once too.

rwn

Creepy Skitter Move: As long as your summons are able to make noise, any sufficiently loud group of them can "speak" words you choose. Volume scales with more and louder summons.

Anonymous

We're all individuals! Summons are created with random mutations increasing the effectiveness of some while decreasing others. Bias and level of mutation scale with level

Anonymous

Om Nom Nom: If summoned creature is larger than its target it may, for 1 Bent, consume that target to either add said target to an open summon slot or overwrite an existing summon slot. Summoned Creatures may not overwrite themselves with their consumed target.

Michael Henson

Could also be very weak. It takes almost zero force to kill a wasp, so someone massively overkilling one could annihilate the entire swarm at once.

Scipio

Kamikaze: the option is given to, at the cost of summon duration, increase summon speed by *bent paid x100%* and increase durability by the same amount. For a few bent, millions of single use flying wasp bombers

Macronomicon

We're gonna need to go into more detail on this one because so far it just sounds like Chimera, which already exists. Is it like, you can make the shape of one out of the flesh of another? or a purpose swap or what? otherwise it looks like we have a ton of votes for chimera.

Anonymous

Frankenstiens abyss (from abysal alchemy): two ideas really, the ability to graft monster parts on to your summons for increased abilities etc, OR for the more home option the ability to use the parts of dead monsters to make your very own patchwork monster. High bent cost/low warp cost(now that he has a tank and this could be used to make super abominations?) , potentially also certain number of parts graftable based on X levels of summoning.

0xFFF1

Kill Streak: Killing a warped creature or System user grants one stack for this ability, which depletes at one stack per minute and caps at (level) stacks. Each stack temporarily increases Body, Strength, Kinesthetics, and Endurance by 1. Additionally, Calvinian Summons that get kill credit gain an additional body's worth of Atom Ant-granted stats, individually gaining, depleting, and capping functionally identically to the User.