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I realized that Calvinian summoning is going to level next, so I need ideas for abilities to vote on.



I want the benefits from Calvinian summoning to focus mostly on the physical. maybe mutating it's creation, or making it more poisonous, or adding mass, armor, or strength. etc. all physical things.

on the flip side, I want benefits from Chained Spirit to mostly be intangible, such as the ability for the summon to remember what happened in it's last summon, or even remember what you remember, so it knows what it needs to do immediatly, the ability to use it's abilities a certain number of times as part of the spell, etc. Or even share user's abilities?

This should help to give the two Skills a different feel, battle summons for Calvinian, whereas Chained spirit is more like a high-spec familiar.

Also, I'm planning on a Mutation for Chained Spirit that lets him eat things really, really easy, or perhaps circumvent the eating requirement...Can you imagine how confused Ella would be if he summoned her while she was still alive? if you can come up with a good way to make that happen...that would probably make things weird.

I gotta go to D&D now, but I got 1600 done this morning, and hope to flesh out the rest of the chapter before bed. BYEEE!

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