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Yo you remember that one time I very very briefly mentioned dungeons mutating special regional effects that make it difficult to conquer them? 'course you do.

I want to design a fun dungeon with cool regional effects, that'll keep the MC going for, let's say, 10 or so chapters...maybe more if it's a lot of fun.

the effect that is 100% going to be in there, is that the dungeon cannot be exited, meaning it must be destroyed before you can leave.

Example regional effects:

Gavity/time shenanigans. gravity fluctuates or reverses, time is slowed for anyone in one room, or sped up drastically.

Monsters can't be physically hurt.

everyone inside loses the concept of gender.

Forgets who they are.

Forgets who everyone else is.

Etc. I'm looking for a couple to put in specific rooms and one or two to cover the whole dungeon.


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