New Abilities (Patreon)
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Hey everyone,
So sorry for the delayed post. Just got waylaid for a couple days. So I've added a bunch of combat abilities into the game. These are on top of the 3 main branch set.
So I had an idea of making a combat use for each "power" but this was a waste of time. It just wasn't working the powers were no fun and it was all for an arbitrary reason. I was wasting time so I decided rather than spend resources on a bad idea I could start fresh.
So I put together a chunk of interesting powers that are a bit more fun.
Things like a direct Lighting ability that will damage yourself if you are wet. This is supposed to be another strong direct attack like the magic bolt.
The ability to spawn a raincloud that will make all fighters wet, increase damage of your lightning power as well as make everyone sad.
I realized you end up with a bunch of old diapers as you play the game so a new ability to throw them at enemy figments gives them value rather than just a waste item.
It's designed to be a zero energy attack but obviously a pretty limited resource.
Another fun one is a Taunt designed to freeze up multiple enemies for several turns.
The mechanics of this one will likely change because I think it should change depending on what your wearing. This is similar to a fart attack that again will be modified by what your wearing.
Along with a few more simple attacks that involve throwing items. Throw Shoe will change it's damage and effect depending on how you are dressed and the naughtyness level of the enemy. Same with throw Toy that will roughly work as the opposite.
That's all the powers I'll be adding for the moment. Like the existing powers you'll get these from talking to different people around the island. This should just add more rewards for exploring interesting places. I'm not satisfied with the current icons but I've got pleanty of time to update them.
My next goals are to work on some new environments for the story and work on the new figments and powers.