Daycare and Time Travel (Patreon)
Content
Hey everyone,
With the huge sequence bug out of the way I'm back to work on actual content rather than just bug fixing.
So I've been working on a couple things. As you can see in the images I've started building the Daycare centre. This is one of the big buildings in the beach area and is designed to support a bunch of different things inside it.
I have the basic structure and most of the props/shape. I'm currently adding in all the different animation and sequence points. Basically this is what tells the system if something is a chair ext.
I've also been adding another world ability. This ability is what your supposed to gain after defeating the Mobile ghost in the caves.
This ability will allow you to travel forward in time. It comes with a large energy cost and bad consiquences if you try to use it without enough energy. This will let you move time forward in some areas so you don't need to return home to sleep. This will also let you use it as a tool to access a few blocked areas on the island.
I've also added the combat ballance document back into the game. I need to make some adjustments to give it a bit more control but it should allow me to edit the game difficulty without having to adjust each fight by hand.
That's all for now. I'm going to finish adding the the triggers into the Nursury area. I then need to optimise it and put the AI pathfinding. Once I've managed to package that up I can give it to the Writers as their new test area and to start creating content for the Nusury.
That is the last major area in the Beach zone so I will likely be starting work on the Play Zone. Currently the area is empty and is going to have a role in the story along with a Zone like the Daycare you can play in!