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Hey everyone,
This is the access code for the main project which should be updated.

https://gauche-cheeks.itch.io/littleington-university/patreon-access

As I talked about in the last post there is no new story in this build but a few new areas along with an update to the combat in the game. This features mostly the new energy and food systems.

Obvoiusly feedback on  balance issues will help. The biggest factor is mostly food to energy to cost. If I can begin to get a rough idea on how much money you should be earning and spending I'll have a better feel for how much game items should cost ext.

I've also included as an attachment to this post a text document with all the item codes in the game. They arn't in order and some of these may no longer work but this should be most of them.

Reminder if you have long load times or save game issues try the brute force load option in the settings as it might fix the problem depending on your hardware.

That's all for now and I'll have more information next week!

Files

Comments

Anonymous

what is the command to use the itemcodes again?

Anonymous

Oh thank goodness, that maddening sound bug in town is GONE. Also, what's the bug report link again? Found you can drop off the map in the ice cream shop (didn't find any problems in the cinema, though).

Anonymous

Okay I’ve done beat the unknown and manage to figure out how to get through the gate. So there is a boss somewhere in town?

ABDLCheeks

Not yet I'm affraid. That's my current plan to build the caves which will have figments and bosses. Just got the basic framework going. But it's a good sign that made sense

Anonymous

I found it. Not the boss but just the stuff you’re working on. Pretty cool. Can’t wait for the next update with story content.

Anonymous

I've reformated the ItemCode document into catagories though I'm not sure where to upload it... All items are basically put into catagories and subcatagories. Nothing alphabetized though. It's also a rtf doc instead of txt, not sure how mac or linux handle it. Also just cursory bug I've noticed when starting a new playthough (you may be aware of it already so soz if you are ;) ) it appears if you delete a save to start a new game your inventory is not properly reset. You have all the stuff and are wearing the same undearwear you had from the deleted save. It does however change your clothes to pajamas, not sure about face, eye, rideable wearables though, abilities, relationship status etc. Inventory properly resets after a second delete. This is repeatable.

ABDLCheeks

If you send the file through to littleingtonuniversity@gmail.com and are happy for me to post it I can post it for people

Anonymous

i can't get the give item command to work. i try give Casual_13 or give Dork_Diaper_1 and hit enter nothing spawns. do i need to enable it anywhere first or am i just doing it wrong?

Anonymous

It works for me... make sure you don’t have spaces after the item, and that capitalization is correct.

Anonymous

I'm sorry how do I get into the town at night?

Anonymous

Great job with this update. I'm loving all the littles details like the food vendors added, the apple bushes, and the news zones are neat! Food look like more balanced. The only issue I had (and a big one), is that the combat system don't seems to work properly and either I don't take damage, or I can't damage ghosts. I sent you a report mail about that. Anyway, great job. Looking forward the story expanding, future look great!

Layla the Silken

WOW, FANTASTIC UPDATE... Game loading's been fixed and if it still has issues, like you said, the brute force option in the settings off the main menu really does the trick. Fun note... I never actually tested just how full a diaper can get... OMG that is so awesome. I love how HUGE your diaper can get and how it changes your stance and speed. That waddle is so great. Part of me only wishes that there was a critical mass stage where you absolutely cannot change it yourself. Are there plans to introduce "Carers" or NPCs that can be assigned to by somebody or something? It would be so cool if those Carers start taking liberties with your room to help better care for you, like changing out your bed for a crib, and installing a changing table in there. They could also frequently come out of nowhere depending what you have going on to give you diaper checks. You could also have something where if your diaper is full, than you are being naughty and they take you back the room, change you and then place you in the play pen, which would then take up a class slot. You could also introduce dialogue where the teachers acknowledge that your Carer excused you from class the other day. haha Anyway, it's fun to imagine all the possibilities because you have such incredible foundation building going on.

Anonymous

I seem te not be able to beat the unknown, I use the babypowder on it but then it blows me away in just one attack... What am I doing wrong? I have al the abilities unlocked, should I be able to level up or something?

ABDLCheeks

Yeah I'm looking in to it I can't see where the issue is. Are you seeing the attack animations? Just not doing any damage? I can't work out what might be going wrong. Try brute force load just in case it's related to an ability not loading properly

ABDLCheeks

Good feedback I might have it a little too powerfull. You might also be a bit unlucky with boss crits. I could dial it back a little. Try taking some healing food with you into the fight. Apple trees are along the path. The best ability is the Aether attack as the unkown is a physical ghost.

Anonymous

Thanks for the great update. (Minor SPOILERS ahead !!!!!!!!!!!) Here's an idea, Layla the silken talked about carers in a comment and it got me thinking, in Belle's side quest where you need to find her lost doll, there is an NPC who lives on the mountain road that you need to visit in order to retrieve it, how about having this NPC be a professional nanny who specializes in AB's, that can be hired by the player, maybe like a contract, where the player pays a certain large amount upfront, maybe something like 150$, and the the NPC will care for the player over 3 days, and the player would then be able to stay in a nursery at the nanny's house instead of having to go back to the dorm every night. I think this might act as a good incentive for the player to get a job and at the same time reinforce the ABDL aspect of the game, plus seeing as the player is introduced the NPC early on and the comment she makes to the player suggests she is already well aquainted with ABDL, it can also act as something for the player to work towards. Also another thing, i love the incontinence system, but i still feel it needs some tweaking, i like the fact that as you progress through the game the player character has less and less control, but, in my game at least, it has gotten to a point where my character will eat/drink something and literally have an accident 5 seconds later, which i find extremely unrealistic and one more thing, this maybe a bug, but my characters diaper will suddenly become soiled without any wetting/messing animation even if my character's bladder/bowels are empty, this often happens when entering/exiting a building. Keep up the great work !!!!!

Anonymous

After two playthroughs, here's my two cents on balance. Early game feel very scarce on money right now, but I don't think it's a bad thing. After a few night hunting figments, things begin to roll on and you can stock a good amount of money thanks to free apples. I feel that's mostly fine, meaning you can't go on buying all the clothes and stuffs right from the beginning. It should have a build-up and right now it's working. Difficulty feel mostly balanced, the most annoying thing is the 5 energy cap since it mean you have to regen after every fight, save for the lucky crit. I don't know if it's technicaly possible,but maybe you could expand a bit you max energy by leveling up? The unknown is a good first mini boss, it can wreck you if you come unprepared but it's doable with preparation and a good reserve of food. Loving all the various abilites that stripe your clothes and make you wet. This kind of abilitie is very fun and I hope you will expand it ! On a side note,I'm loving how I got surprised more than once by unhealthy food hitting your health while in combat, resulting in a loss. That's a very good thing, but right now vendors propose mostly cheap unhealthy food, so maybe it could help to add a bit more on the healthy side. On the energy side,you're now forced to fill your food and drink gauge a lot during a figment hunting session( and even during the day), and that's very good. It's very difficult to pass a full night without the need to void. On that side, maybe it could be a good idea to have a debuff if you soil your underwears? That way, it would be kind of mandatory to wear diapers when you go for a prolonged night without access to a toilet. Also lovin' the new abilitie and the very high-energy cost. That will force you to stock on foods before venturing to the town at night...and filling your gauge quickly. Various notes : I'm loving the continence lowering after a while but indeed, it get nearly to the point of instant voiding after a while. I don't know what's the trigger, but on my first playthrough, I got to the unknown with nearly no control, while the second one got nearly full control. Maybe it's linked to the number of accidents before? The new button for vehicle is handy, but it feel weird to be able to have a vehicle inside a building. Maybe it could be good to restrict it outside? I also had the occasionnal diaper/underwear popping suddenly wet without any accidents. That's it for me. I'm absolutely lovin' the way the game and story is headed and I can't wait to see the plot unfold!

Anonymous

Another thing that i forgot to mention, on my save when i go out at night the only lost items thaty seem to spawn are the vials from the lab, i don't know if this is happening in anybody else's game.

Anonymous

Is there a way in-game that you can get your butt smacked yet?

Anonymous

Also, what is with the Woman in the pink/purple shirt and blue pants, who is in the town to the south, who when you interact with her says nothing and instead grabs your hand and walks you to the post office?

Anonymous

Are the caves in this update? If so where are they?

ABDLCheeks

Hahahah whoops. Sorry there are a few test characters in the game. I think I was setting up that system and I use random characters to quickly test things and forget to set them back

ABDLCheeks

They are sort of in the game but not realy. near the exit to the town / entrance to the beach. There is nothing to do in that area yet