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Hey everyone!


A huge thankyou to all my supporters! I've been working on a few different things. I've been getting some great suggestions and feedback on the bug email and I'm putting it together into a bunch of tasks. So if you've sent any bug repots don't worry I've been reading them all!

I managed to get the animation stuff I was working on hooked into the event system. This turned out to be more difficult than I wanted. Previously the events were scripted as: playerwalktopoint or npcwalktopoint.

This required two pieces of code for each event. I've simpified this to just walktopoint and then a property for player or npc. After cleaning this up I linked it to the dialogue system so hopefully we can trigger animations from dialogue. I'm trying to make it as quick and simple as possible to create sequences that are animated when I have the animations to work!

I've also started adding in a few helper items like water fountains, water coolers and a berry bush. I might add a few other similar objects but the idea is to place these around the world so you can collect some food/drink without having to buy them if you find yourself in a tight spot.

Water fountain

I'm going to get back to work. I'm putting together a list of animations I need/want and hopefully will start getting to work on over the next couple days.

I also want to start putting characters into the town and flesh out a few more of the stores in the town. Have a great week everyone!


Comments

Mondy

at first glance it seemed to me that, after drinking (first two images), in the third image the boy was approaching the tree to pee. this made me think it would be nice if there was this possibility too. obviously I'm not asking for anything. I know it is not easy to program, but maybe it can be an idea for other variants. my idea was that when you don't wear a diaper and pee escapes, it was possible to approach some hidden tree or corner and do it there. maybe this situation could also lead to being seen by someone on the watch and punished. maybe after getting caught, the officer grabs you by the ear and takes you to the police station. at that point there can be a punishment which can be a spanking, a corner time, a fine or other. as i said i am not asking to integrate this thing. however it is always better to say the ideas that can lead to other ideas. thank you very much for your work and keep it up.

Anonymous

Glad to see one of the things I put in a suggestion for (water fountains) is being implemented. Having to pay for water was a bit ridiculous. That said, with the amount of money you get from selling Figment loot, you can afford it easily. The real limiter was just inventory space.

Anonymous

These animations are a good idea. However, you should continue to develop quests