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Hey everyone!

So I've jumped back into the work this week working on a bunch of different things. I'm still ramping up work and taking the opportunity to look at a number of things on my backlog.

I'm still writing my dialogue editing tool. I'm hoping to create something that is a little easier to use and importantly that someone else can use. I've also decided to add a neat little feature into the dialogue system that I think I'll leave as a surprise for the moment.

I also decided to experiment with some different body shapes. You can see the outcome of these experiments above. So far it's been pretty successful. I'm thinking of adding in a thinner and wider body type slider. It will take a little bit of tweaking and there is a limit to how much I can change proportions without breaking things tooo badly.

Unfortunately I've not had any success with the external tools for this process. They all require too much tweaking to get working in the way I want. But I've found a workaround in my own workflow for adding some new clothing types and making sure that outfits will still work on the characters.

That's a quick update on what I'm working on. I'm still designing a combat system and hopefully will have some more info on what I'm planning in the next devlog.

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