Devlog (Patreon)
Content
Hello everyone,
Another huge thankyou to my patrons!
I know this has been a frustrating time for everyone. I'm going to put a definitive date on this process an say the demo will be out in 1 week from today. This week is too hectic for me to comfortably get it out.
But this time I'm pretty confident.
More complex systems means more complex bugs.
I've become a little bogged down in bug fixing including a few old favourites.
The great thing is this time it's happening for an entirely different reason. But these friendly NPC's have the player has returned and they can move again. (Which is a problem if they weren't moving in the firstplace).
This is just the realities of Game Dev. Things don't always go smoothly and this is probably the first real overshoot for this project. I've got the basic AI types working and I'm trying to bring back the old outfits and a few other bits and pieces.
I'm always going to keep this process updated so you all know where I'm at.
I'm going to be pushing very hard over the next few days to fix these bugs before I release it. But the most important parts like the new inventory GUI are working.
Devlog
This will be a quick one.
I'm trying to work out how to integrate the ABDL content. I'd prefer it be a gradual process, rather than allow the player to throw a diaper on the moment the arrive on the island.
I was thinking about making the process the first part of the game (Call it the tutorial) as you learn the basics the basic ABDL content is introduced and then expands from there.
Another alternative would be link that content to some part of an XP meter where I can more slowly introduce the ABDL content along with ability's, or I could link the two. Some abilities are activated by fighting the AB component while others are gained by embracing it. Like a light side/dark side ability tree.
Something a little more strange I had been considering was similar to the light side/ dark side concept but more active. Rather than the two ability trees as a permanent state they shift based on what your doing. More baby actions will shift and empower certain powers, while spending time as an adult will shift it back. Putting on a pull-up would be a way to stay at a specific balance point allowing access to both powers at once.
These are ideas floating around my head. No specific answers right now but they are food for thought. If there are any interesting systems people know of I'd be eager to hear them!