Home Artists Posts Import Register

Content

Hello. I present to you a new map - Franklin's Office. Literally at the last moment I decided to make this map; initially I was going to make a recording studio.

It looks like I should stop thinking about doing something more than the project itself, usually I think about making a view from the window, some additional rooms, interesting solutions, in the end, as usual, I only have time to do the initial interior and that’s it.

I spent several days fiddling with elevators. Initially, I wanted to make them just like a teleport, but I thought that it would be a little wrong and started building a real physical elevator that goes from floor to floor. In general, it still does not work correctly, but there is no time to correct the logic of its operation.

By tradition, the map is compatible with garry's mod and source filmmaker. Don't forget to include "other entities" display in sfm. I also added a few screenshots that I took during development, you can see how the map looked, for example, in the first week and how it later acquired models, textures and lighting. 

Oh yes, there is also a box with sky_camera so that you can place some buildings that will be visible from the windows. There is a small box showing the approximate dimensions of the main map.

It is possible that during March I will make several fixes to this map. I also have an experiment planned for March, I want to port one small location from the game to UE3. I was going to do this more than a year ago, but only now have I had the opportunity to get approximate coordinates of the models in order to reproduce the interior.

DOWNLOAD (you need to log into the site using your patreon account to confirm your subscription)

Files

GTA V Franklin security office [Gmod | SFM]

Comments

No comments found for this post.