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So I put together a Christmas version of a strip club. It turned out badly, but I got tired of fighting bugs and lighting. SE toolkit very much do not like models with a high number of vertexes, because of this I constantly crashed the editor, because the branches of the Christmas trees can only make a "cross", which makes the model has few polygons but a lot of vertex, had to temporarily use a stripped model, and then before compile to change the model to normal.

I hope that the game itself will not have this error. It appears mainly when the model is displayed in wireframe mode. By the way with the Christmas room map was the same situation.

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DESTROYER FLAME

I like white things and soon would be my birthday, this is good

mark2580

As usual I had only video and a few screenshots, repeated as I could, maybe I missed something. And I also had to replace the models of the sprues because the original were assembled as a construction set + had even more polygons than these.

DESTROYER FLAME

It's ok mark, you do what you can, besides thanks to me you had extra work (thanks again) and i tell you, i'm suffering with hammer, don't reach the 10 on the portalflows on a map i triying to add HDR

Dual Face Art Comics

GASP.....don't do this to me lol now i have to make a holiday themed scene for EVERY holiday??? lol Did you like my Halloween vid?

KamadevaSFM

I will honor this soon :)

TheotherNoun

Nice. The blues and silver colouration really sets the mood.