GTO all custom apartments on one map (Patreon)
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All. This is the final version. I thought for a long time how to connect all the apartments, from the beginning I thought to build some kind of staircase or create an elevator between floors, but building all 8 maps in height turned out to be not the best solution (because of the skybox). In general, I just put them on the "sameness" side by side. 2 identical horizontally and 4 in height.
I created a start room where you can change the texture of the skybox using the button.
There are also 8 teleports in the room, on each of them I placed a screenshot of this interior and added a text with its name.
To go back to the starting room, simply walk up to the elevator and press USE, by default this is the E button.
I added several fixes to the maps, which I noticed during the assembly phase into one.
The "_unique_resources" folder contains the files that are needed to run the map for gmod or sfm.
For garry's mod, copy the maps and materials folders to the addon folder (WITH REPLACEMENT).
For SFM, copy the materials folder from the appropriate folder to the addon folder. (WITH REPLACEMENT)
The map is compiled only in HDR mode, I have not supported LDR for a long time, it is outdated and the cards look awfully gray and pale. Also SFM only supports HDR maps.
I also added a file with a navigation mesh. I'm not very well versed in its creation, but bots should quite correctly understand where to move on the map. Many people ask me if there is navigation.
For SFM users (mirrors)
To enable all mirrors at once, type the following command in the console:
ent_fire mirror_* enable
To turn off all mirrors at once, respectively:
ent_fire mirror_* disable
To enable a specific mirror:
ent_fire mirror_aqua enable
ent_fire mirror_modern enable
ent_fire mirror_monochrome enable
ent_fire mirror_moody enable
ent_fire mirror_regal enable
ent_fire mirror_seductive enable
ent_fire mirror_sharp enable
ent_fire mirror_vibrant enable
Or disable to disable 😁
Rather, it's all this month. I need to start porting Franklin's house, it's a lot of work. So far, this is all that I managed to build.