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So after a lot of feedback, I decided to take a look at the Skill XP curve this week, and I've made some improvements that you'll hopefully like.

Here's the current Skill XP curve:

And here is the new Skill XP curve:

As you can see, you now need less XP to level up your skills, and training up to rank 40-50 should be fairly easy. However, going past those ranks is going to get a lot more difficult. The reason why the skill curve gets to steep here is because I'm planning on adding new, special activities to help you achieve those higher skill ranks.

Another thing that I did this week was to fix a bug that caused the background music volume to randomly increase.

While this may not be a lot, there's a reason why I haven't been able to get as much done this week. I'm working on getting the public version of the game on Steam, which requires... a lot to set everything up, lol. But because of that, this month's update will probably be pretty lackluster, since I need to split my time between working on the game and getting it ready for its Steam release.

Comments

Anonymous

Way to my reading this right gluttonous going to steam??

Anonymous

I feel like you'll have good luck seeing how steam is pretty lenient with games like this

CrabJuice

If it does get greenlit on Steam, will Patrons get access to the game for free/a discounted price depending on how long/what their they've subbed to you?

theloneclaw

It's the public, free version that's going on Steam. The latest version of the game will remain exclusive to Patreon.

Flurby

This new curve looks a lot better on paper. I’m quite excited to hear about these upcoming activities for higher xp!

Red Dusty Dino

OMG your gonna put your game up on STEAM???? EEeeeeeee!!! ^.-.^ Good luck with that Loneclaw, and the new skill XP requirements look a lot more forgiving but I am super curious what these new 'special activities' will be in your game. Again best of luck with your work!

Anonymous

how many vore game can you name on steam? i cant think of one, but know i can