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Something is really worrying about how many people are pursuing what would be only important for the past/future but not even theirs.

I wish you to pursue only what's important for future you instead, in any way you can.

Happy New Year 2024, everyone ~

Art by GENTLECAT 


Short summary of past years

In December 2022, 1 year ago I was working on liquids for PB3.
In December 2021, 2 year ago I was working on Level Editor for PB3.
In January 2021, I started this Patreon page with poll as for your opinions on whether I should continue working on PB2.5/3 and SD2D.
In December 2020, 3 year ago I was working on multiplayer projectile synchronization.
In December 2019, 4 year ago I was working on player accessories with cloth physics.
In December 2018, 5 year ago I was working on initial netcode implementation.
In December 2017, 6 year ago I was working on "R" entity and "C" entities.

Year 2018 is when I ported PB3 from Flash, rest of backup files I have left in Donetsk, probably won't have access to them for long time to come, thus can't check backup file names to see what I was doing at that time.


And right now

I'm working on reimplementation of hints interface (white text on a black background at the bottom of screen). I will tell more on it in next development update.

I probably can say that the community on Patreon has been the largest source of motivation for me personally recently. It is one thing to play game and talk about it, but your decision to donate, create art for it or even just videos, knowing there might be no instant rewards, speaks loudly about your belief in my work. 

That trust and encouragement is truly valuable to me. Thank you for being here and for your insane support.

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Comments

Anonymous

letsss gooo eric gurttt!!!! <3

Anonymous

Have a Happy New Year.