Become as Brells (Patreon)
Content
The first Dungeon Master illustration is a robot brellomascot. Fun stuff. I think I spent a bit longer on this than I otherwise should've, but these things happen!
I don't draw a lot of mechanical bodies, so I'm not particualrly familiar with the best ways of communicating that, so I'm sure some of the "robot lines" are superfluous. For the most part, I just kept them in areas where I'd ordinarily break down the anatomy in a sketch, like the sharp shapes on the shoulders, joints, the V shape on the pelvis, and so on.
The hair is really cool. My favourite part of these pieces always seems to be the hair... I think it's because I can get really expressive with my brush strokes.
Don't forget to eat & sleep.