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Sometime last month I did a quick sketch of a red Elayne Beaumont inspired by Simon's design in Castlevania Chronicles, and it was suggested that I try doing a design that felt like it came out of Castlevania Judgement (that one fighting game with the Death Note artist).

Though that was a bit of a challenge -- how do I make Elayne look more like a bondage dominatrix than she already does? I suppose I opted for adding some visual noise to the design - some spikes and additional details. I added some sharp, bulky shapes, which seemed to be a trend among the Judgement designs. It needed to feel a lot more EDGY.

Don't forget to eat & sleep.

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ZBL

Elayne and her Stand: [BLOODLETTING]

Anonymous

If the challenge was to imitate Castlevania Judgement designs, I'd argue this design is still too tame, lmao. I personally prefer it that way, but the designs in Castlevania Judgement don't agree with me. This still needs more edge. Good draw.

Brellom

Yeah if there's one thing I'd consider emblematic of Judgement's designs, it's that they're incredibly over-complicated. But Elayne's design - as well as my own design philosophy - is one of simplicity. I had to battle with the idea of adding more detail, but worrying about the risk of adding too much detail that the design starts to pull too far away from the original intent.