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So, the thing I eluded to in the last post was this. I can now create HD morphs for Daz.

I was clued in to this possibility because of this post on Deviantart: https://www.deviantart.com/flogi007/art/Shredded-female-bodybuilder-morph-for-Genesis-8-1062342849

The first two images show a combo of my various morphs with Flogi's 2. The following images highlight the before and after of a few HD morphs I have created to test the process out.

If you want to go down this rabbit hole of trying to figure this out, know that there are 2 (but really 3) plugins that are needed for Blender. It took me several days to finally get it all working, but I am pretty excited about what I might be able to do in the future.

The morphs I have made so far are really just tests to get a feel for how it all works. In the future I hope to make some morphs that are more finely detailed, and more carefully crafted.

Files

Comments

Sigmarine

Interesting development for sure. But please make sure to not overdo it, just because you can. I'd suggest aiming to apply the detail a bit more carefully instead. What I really like about your morphs is that the ladies have still a quite smooth and curvy appearance despite their incredible mass. Making every strain of muscle fiber visibly pierce through the skin undermindes those smooth curves too much for my taste, because what I'm personally looking for in the FMG creator space is amplified feminine power and beauty, and thus I am quite turned off if the ladies take on too many male traits - that already happens too often in reality when women abuse steroids. So, my personal no-gos inlude not only overly fibery appearances, but also overdoing it with the amount and size of veins (carefully placed ones can actually enhance the powerful look, though, so it is a delicate balance), the complete loss of boobs (them being dwarfed by growing pecs is fine in my book, as long as they are still distinguishably present on top of those pecs as opposed to being eaten up by them) and especially changing jawlines that turns faces more male is an instant skip from my side. Of course I understand very well that tastes differ and it is good that you have more options now to create something for everyone, but I sincerely hope that extreme cases like the one in the first two images will remain the exception and not the norm. The rest of the images give me hope for that, just make sure to keep things always a bit rounded and not too hard-edged, the calves in the last image are a tiny bit over the top in my opinion.