The Gatekeeper in Blender 4 (Patreon)
Content
Hey guys!
Blender 4.0 was released this week. I tested the new features and ported Gatekeeper to this environment. A few things had to be changed. I also updated Lara's rig, because now the rig layers have been renewed and the old one was no longer usable. I had trouble with this anyway, so I'm glad I finally did it. You can download the new model version soon. Also, a new color profile and AgX has arrived. This promises even more of a real camera colorspace. The skin shader has also improved a bit. Unfortunately, Eevee Next only comes with version 4.1.
After the conversion, I made a render image: https://files.catbox.moe/4gd3fy.jpg
It's not quite perfect yet. For now, the new Blender is pretty stable. And in the next post I will bring the final GK P4 scenario. But I have one more pose to think of...