(Replay) Rocket Lasso Live S3 Ep 33: Rigging Splines with Joints / Mography Spheres (Patreon)
Content
Scene Files for this episode here: https://www.patreon.com/posts/57856198
TOPICS TACKLED:
00:00:00 Greetings
Very Basic Bend Deformer Setup
00:01:27 Bend deformer for a plant peeling up.
Reference: Smarter Every Day https://www.youtube.com/watch?v=MUaTOoVmg1Q&t=448s
Rigging Splines with Joints!
00:12:30 First time I've ever tried to rig a spline using Joints in C4D. Also we demo the upcoming Utility Splines. Then we play with the Track Modifier tag on top of it.
Reference: https://twitter.com/huwythechew/status/1429150427443081218
Artist: https://twitter.com/huwythechew
A Character Getting Pulled by a Rope and Reacting Dynamically.
00:37:45 Chat about hand keyframing everything. Then pulling out my fully dynamic character from my Maxon NAB presentation we connect a Spring to various body parts and yank'm around!
Ragdoll Characters and Dynamic Crowd Simulations in Cinema 4D: https://www.youtube.com/watch?v=KcwNSry-R9o
Mography Inflation of Spheres on Surface
00:50:22 Pose up a basic figure and clone tons of Spheres all over the surface. Dynamics and Effector goodness gets layered on top.
Reference: Spawn https://www.instagram.com/p/CUFY03nl0MI/
Artist: Julia Mazykina https://www.instagram.com/mazykina/
01:36:03 Create a Spline with Scene Nodes. Try and get it to follow Nulls, but it doesn't properly refresh.
Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D
Support Chris through Patreon: Get access to bonus streams and scene files. https://www.patreon.com/RocketLasso
Music: http://www.ronaldjenkees.com/
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