(Replay) Rocket Lasso Live S3 Ep 16: Inflating House / Dissolving Flower (Patreon)
Content
Scene Files for this episode here: www.patreon.com/posts/51806383
Recall (And Discount Codes): https://www.patreon.com/posts/recall-new-by-41084583
Topics tackled:
Collapsing / Inflating Buildings with Softbodies
00:03:35 Fun one! Softbodies cooperate nicely and I'm able to get a lot of control over how the geometry re-inflates! Vertex Maps + Fields help out too.
Reference: https://vimeo.com/67658001
Artist: Maciek Janicki https://www.artstation.com/maciekjanicki
Some Details About Booles
00:34:09 How to keep the best possible bevels out of a parametric Boole setup, and the limitations.
Texture a Bevel Selection While Parametric(ish)
00:41:11 How to keep a Bevel Deformer parametric, but texture the new geometry separately.
Using Nested Voronoi Fractures to Make a Series of Cuts
00:51:09 Simple setup of Voronoi Fractures and Matrix Objects to create singular cuts.
Dissolving An Object with Volumes
00:55:10 Converting a mesh to a Volume, then erasing out parts of it with Fields.
01:04:56 Follow-up bonus where I attempt to get a mask on the leading edge for texture purposes.
01:23:59 Follow-follow-up about transferring the material from the surface to the (editable) Volume mesh.
01:32:06 Follow-follow-follow-up about turning the Volume into a VDB that could be rendered as a cloud.
Reference: https://www.youtube.com/watch?v=cKDC5YE-26k&t=10s
Studio: Entagma https://entagma.com/
Windshield Wiper Pushing Snow
01:45:33 Attempt to make a dynamic rig that has clumps of "snow" to stick together, but that the wiper can break and smash apart.
Originally Aired May 26th, 2021
Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D
Support Chris through Patreon: Get access to bonus streams and scene files. https://www.patreon.com/RocketLasso
Music: http://www.ronaldjenkees.com/
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