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Scene Files for episode 1 here: https://www.patreon.com/posts/47421919

We're back for season 3! I get lots of questions about Cinema 4D from Twitter, Instagram, email, YouTube, and Slack. I’d never be able to answer them all. However, that doesn’t mean I don’t want to take a crack at them! Enter Rocket Lasso Live, a two-hour live stream on Twitch and YouTube where I take questions from the chat about Cinema 4D and motion graphics and answer them on the fly.

Is that not enough Cinema 4D goodness for you? I run bonus live streams on Tuesdays and Thursdays for Patreon supporters!

Topics tackled:

00:00:00 Rocket Lasso Live is back for season 3!


00:05:00 All new www.RocketLasso.com tour


Using the new R23 Mocap Data and Trails Following the Motion

00:11:37 Mocap data, then adding a little particle+Tracer rig to different body parts so that we can generate trails that can be affected by forces like Field Force.

Reference: Smoke dancer https://www.instagram.com/p/CJgU_ePnSMp/?igshid=11pb411bmhf5

Artist: Jason Ting https://www.instagram.com/jzlabs/


Creating a Dynamic Necklace

00:26:48 Using the Mocap and transferring the motion to the mannequin, we make a dynamic necklace out of a softbody spline and then a manually made series of dynamic cubes linked with connectors. Works well!


Displacing Bumps with Mograph and Roughing up Edges with Redshift

01:02:48 Several ways to displace up some cylinder shapes from the surface and then damage the corners using the Curvature nodes in Redshift.

Reference: ESPN CFP | Brand Film https://vimeo.com/504476642#t=4s

Studio: Tendril: https://tendril.ca/


Vacuum Forming III: The Return of Suction.

01:28:47 We revisit a common question but get a much better answer using some of the newer features of C4D. Using Remesh to INCREASE polycount, Smooth deformed for morphing, and the Volume Builder for blending. Quite pleased with the ideas from this one.

Reference: https://www.instagram.com/p/CIZWz0FHgEl/

Instagram: Machine Pix https://www.instagram.com/machinepix/


Originally Aired February 2310th, 2021

Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D

Support Chris through Patreon: Get access to bonus streams and scene files. https://www.patreon.com/RocketLasso

Music: http://www.ronaldjenkees.com/

Follow!

www.RocketLasso.com

www.Twitter.com/RocketLasso

www.Facebook.com/RocketLasso

www.Instagram.com/RocketLasso

https://www.twitch.tv/rocketlasso

Files

Rocket Lasso Live S3 Ep 1

Get bonus streams and scene files! Support Chris on Patreon https://www.patreon.com/RocketLasso www.RocketLasso.com Scene Files for episode 1 here: https://www.patreon.com/FillInSoon We're back for season 3! I get lots of questions about Cinema 4D from Twitter, Instagram, email, YouTube, and Slack. I’d never be able to answer them all. However, that doesn’t mean I don’t want to take a crack at them! Enter Rocket Lasso Live, a two-hour live stream on Twitch and YouTube where I take questions from the chat about Cinema 4D and motion graphics and answer them on the fly. Is that not enough Cinema 4D goodness for you? I run bonus live streams on Tuesdays and Thursdays for Patreon supporters! Topics tackled: 00:00:00 Rocket Lasso Live is back for season 3! 00:05:00 All new www.RocketLasso.com tour Using the new R23 Mocap Data and Trails Following the Motion 00:11:37 Mocap data, then adding a little particle+Tracer rig to different body parts so that we can generate trails that can be affected by forces like Field Force. Reference: Smoke dancer https://www.instagram.com/p/CJgU_ePnSMp/?igshid=11pb411bmhf5 Artist: Jason Ting https://www.instagram.com/jzlabs/ Creating a Dynamic Necklace 00:26:48 Using the Mocap and transferring the motion to the mannequin, we make a dynamic necklace out of a softbody spline and then a manually made series of dynamic cubes linked with connectors. Works well! Displacing Bumps with Mograph and Roughing up Edges with Redshift 01:02:48 Several ways to displace up some cylinder shapes from the surface and then damage the corners using the Curvature nodes in Redshift. Reference: ESPN CFP | Brand Film https://vimeo.com/504476642#t=4s Studio: Tendril: https://tendril.ca/ Vacuum Forming III: The Return of Suction. 01:28:47 We revisit a common question but get a much better answer using some of the newer features of C4D. Using Remesh to INCREASE polycount, Smooth deformed for morphing, and the Volume Builder for blending. Quite pleased with the ideas from this one. Reference: https://www.instagram.com/p/CIZWz0FHgEl/ Instagram: Machine Pix https://www.instagram.com/machinepix/ Originally Aired February 2310th, 2021 Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D Support Chris through Patreon: Get access to bonus streams and scene files. https://www.patreon.com/RocketLasso Music: http://www.ronaldjenkees.com/ Follow! www.RocketLasso.com www.Twitter.com/RocketLasso www.Facebook.com/RocketLasso www.Instagram.com/RocketLasso https://www.twitch.tv/rocketlasso

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