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So I have it so it can kind of play out. I've changed a lot of how the back end works (Stuff that's invisible to you, but guides how the game works) So that means most things are broken, but you can start the game and work for a week, and see some of the attributes and how they work. 

I think in two weeks I can get it so you can go a bit further and make the game playable, at lease for a couple of weeks in the game and work out some more of the new bugs. 

So shall I release tomorrow, or clean up some more bugs and add enough playable content to justify a download? (Those that ask why not both - it takes time to get a release ready and I have to clean out place holders I'm using, time I would rather spend on improving the game)


Also side note * From the past poll you'll be given ample time to get caught, but I'll put a time limit on it so if you don't you'll be forced. Maybe like 10 in games days from when you can wear panties, to when you have to)

Comments

Anonymous

Take your time mate. We’ve already waited for quite some time for a release. A couple extra weeks ain’t gonna hurt

Anonymous

Not voting because, I'm not sure how much effort your release pipeline takes (CI is one of the early thing I setup) , but I rather more content/polish in two week than something now - if that the real choice. I mean I'd love to see something tomorrow, but I'm not going to die or stop supporting you over a longer dev cycle .

FF5

I appreciate that. I'm so guilty of consistent scope creep,