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Hello guys! I'm posting an update on the game's development! The core mechanics of the game are finished, and I've already started creating the animations.

The foods that Carol will devour are already finished! What did you think of them? I tried to create a menu of snacks that could be in a VIP area but I also tried to explore the Monaco local cuisine. Monaco has some interesting dishes. Well, here are all snacks:


O - Monegasque Barbagiuan - Perhaps the principality's main recipe, Monaco's barbagiuan is quite common in the region. a fried snack stuffed with spinach.

I - Beef Ribs - How about a juicy meat? Ok, it's not "from Monaco", but it could be a good snack to find in the vip area, right?

J - Fruit Salad - A few well selected fruits with a touch of sweetened condensed milk can result in a delicious fruit salad. A beautiful and healthy dish, and of course, delicious!

L - Shrimp - Another delight that many people would like to find in a vip cabin. A very characteristic flavor.

T - Strawberry Meringue - In addition to being smooth and tasty, strawberry meringue is a beautiful and sophisticated food, like Monaco.

Z - Chocolate Truffles - Some chocolate truffles can be too much sweet and cloying, but when made by a good confectioner, they look wonderful regardless of the type.

S - Gnocchi - An Italian dish, but very present in Monaco's daily life. A pasta with a touch of potato and cassava, and a delicious sauce, and cheese. Surely Carol will enjoy it!


So, guys, thanks for the support! Without your support these games would not be possible to make! I hope I can do a good one, and give a good experience for you! Thanks again!!

Comment what you think of the game's HUD! Leave suggestions! Feel free to leave feedback! ^^


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Comments

Anonymous

I think the food choices are great! I love how you're putting attention to detail and including authentic dishes which also make sense in the setting. Really like the strawberry meringue as the T block, very creative. I think the theming is also looking great for the UI and I'm assuming all that white space will be for the animations, which is awesome! The only suggestion I can really make is that the Orange stands out a bit against the green, but I'm guessing that was the intended purpose, to separate the game area from the UI. Either way looking forward to the game and the animations with mini games! When you have thoughts on some of the mini games it be nice to get an update on those.

Clarence Williams

😈 yesss this guys gonna blow us away again